During my time on Mafia: TOC, I had the pleasure of owning the opening section of this mission. It was particularly meaningful for several reasons: not only was it the first mission we tackled during development, but it also represents a key emotional moment in the game. Capturing the right mood was essential to conveying the tone and feelings we wanted players to experience. The second part of the mission was handled by the amazing: https://www.artstation.com/lightingart
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My primary responsibilities throughout all stages of production included look dev, implementation of mission lighting and selected cinematics lighting, capturing and processing skies and lighting performance optimizations. I also collaborated closely with the tools team to refine and support the lighting pipeline.
Lead Lighting Artist:
https://www.artstation.com/ronhaimov
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These screenshots represent the culmination of hard work from a formidably talented team in collaboration with outsource partners.
Including but not limited to, the many talented people listed below:
https://www.artstation.com/animalrock
https://www.artstation.com/dominor3d
https://www.artstation.com/eduardoaguirre
https://www.artstation.com/anna_weber
https://www.artstation.com/geada
https://www.artstation.com/steve-noake
https://www.artstation.com/jakubvavrik
https://www.artstation.com/chstr
https://www.artstation.com/james_lago
https://www.artstation.com/pete_smith
https://www.artstation.com/panicpancho