During my time on Mafia: TOC, I had the pleasure of owning this mission from initial concept all the way through to final polish. It was a standout experience, introducing players to key new locations, unveiling the city of San Celeste for the first time, and weaving in some thrilling (and spoiler-sensitive) moments that I’m especially proud of.
____________________________________________
My primary responsibilities throughout all stages of production included look dev, implementation of mission lighting and selected cinematics lighting, capturing and processing skies and lighting performance optimizations. I also collaborated closely with the tools team to refine and support the lighting pipeline.
Lead Lighting Artist:
https://www.artstation.com/ronhaimov
____________________________________________
These screenshots represent the culmination of hard work from a formidably talented team in collaboration with outsource partners.
Including but not limited to, the many talented people listed below:
https://www.artstation.com/animalrock
https://www.artstation.com/dominor3d
https://www.artstation.com/eduardoaguirre
https://www.artstation.com/anna_weber
https://www.artstation.com/geada
https://www.artstation.com/steve-noake
https://www.artstation.com/jakubvavrik
https://www.artstation.com/chstr
https://www.artstation.com/panicpancho